Fiftysix for Schools

creativity & entrepreneurship workshops: qld, nsw & vic

Fiftysix Creations is Australia’s Largest Entrepreneurship School Workshop Provider, having delivered workshops to more than 100,000 students. We offer creativity and entrepreneurship workshops for both Primary and Secondary students.

NOTE: Fiftysix Creations is now taking bookings for Term 1 & 2 2018. Please contact Tia at tia@hellofiftysix.com or on 1300 336 095.


The youth of today are the workforce of the future. Providing students with the skills and resources to thrive in a dynamic and ever-changing business world is a challenge for teachers. It is also important that those who may not select to take up a career in business, understand and appreciate the role of an entrepreneurial skill set in today's innovation economy.

Fiftysix Creations was the Winner of the Westpac Businesses of Tomorrow 2017. 


A. Introductory Workshop

Introduction to Business and Computer Science.

  • Idea Generation
  • Soft Skills
  • Tablet Exploration
  • Virtual Reality

C. Financial workshop

Financial Literacy and Basic Economics.

  • Business 101
  • Business Metrics
  • Basic Macroeconomics
  • Business Budgeting

B. Enterprising Workshop

Creativity and Entrepreneurship Focused.

  • Design Thinking
  • Execution
  • Strategy Statements
  • Soft Skills

 


ACARA Curriculum Outcomes

Our Fiftysix for Schools programs have been designed to achieve a range of desired learning outcomes. Our programs also emphasise the skills industry is demanding from the workforce of the future: team work, communication techniques, creativity, problem solving, financial literacy and adaptability. Our Full Curriculum Outcome Mapping documents can be provided upon request.

  • Questioning and Predicting: Working collaboratively to identify a problem to investigate.

  • Evaluating: Discussing investigation methods with others to share ideas about the quality of the inquiry process & Using the evidence provided by scientific investigations to evaluate claims based on evidence.

  • Digital Technologies Knowledge and Understanding: Define and decompose real-world problems taking into account functional requirements and economic, environmental, social, technical and usability constraints.

  • Critical and Creative Thinking: Predict possibilities, and identify and test consequences when seeking solutions and putting ideas into action.

  • Reflecting on thinking and processes: Transfer knowledge into contexts by justifying reasons for decisions when transferring information to similar and different contexts.
  • Historical Skills: Outline the significance of past events, providing reasons for the event and referring to relevant evidence.


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